Abstract
Young children often build various structures with wooden blocks; structures that are often used for pretend play, subtly improving children’s creativity and imagination. Based on a traditional Japanese wooden block toy, Tsumiki, we propose a novel interactive toy for children, named “TSU.MI.KI”, maintaining the physical assets of wooden blocks and enhancing them with automation. “TSU.MI.KI” consists of a set of computerized blocks equipped with several input/output devices. Children can tangibly interact with a virtual scenario by manipulating and constructing structures from the physical blocks, and by using input and output devices that are integrated into the blocks.
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© 2005 IFIP International Federation for Information Processing
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Itoh, Y., Yamaguchi, T., Kitamura, Y., Kishino, F. (2005). A Computerized Interactive Toy: TSU.MI.KI. In: Kishino, F., Kitamura, Y., Kato, H., Nagata, N. (eds) Entertainment Computing - ICEC 2005. ICEC 2005. Lecture Notes in Computer Science, vol 3711. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11558651_49
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DOI: https://doi.org/10.1007/11558651_49
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-29034-6
Online ISBN: 978-3-540-32054-8
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