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High Performance Sockets and RPC over Virtual Interface (VI) Architecture

  • Hemal V. Shah
  • Calton Pu
  • Rajesh S. Madukkarumukumana
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 1602)

Abstract

Standard user-level networking architecture such as Virtual Interface (VI) Architecture enables distributed applications to perform low overhead communication over System Area Networks (SANs). This paper describes how high-level communication paradigms like stream sockets and remote procedure call (RPC) can be efficiently built over user-level networking architectures. To evaluate performance benefits for standard client-server and multi-threaded environments, our focus is on off-the-shelf sockets and RPC interfaces and commercially available VI Architecture based SANs. The key design techniques developed in this research include credit-based flow control, decentralized user-level protocol processing, caching of pinned communication buffers, and deferred processing of completed send operations. The one-way bandwidth achieved by stream sockets over VI Architecture was 3 to 4 times better than the same achieved by running legacy protocols over the same interconnect. On the same SAN, high-performance stream sockets and RPC over VI Architecture achieve significantly better (between 2-3x) latency than conventional stream sockets and RPC over standard network protocols in Windows NT TM 4.0 environment. Furthermore, our high-performance RPC transparently improved the network performance of Distributed Component Object Model (DCOM) by a factor of 2 to 3.

Keywords

Connection Request Remote Procedure Call Virtual Interface Work Queue Fast Message 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 1999

Authors and Affiliations

  • Hemal V. Shah
    • 1
  • Calton Pu
    • 2
  • Rajesh S. Madukkarumukumana
    • 1
    • 2
  1. 1.M/S CO3-202, Server Architecture LabIntel CorporationHillsboroUSA
  2. 2.Department of Computer Science & EngineeringOregon Graduate Institute of Science and TechnologyPortlandUSA

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