Abstract
Miloby Ideasystem began as an experiment by two architects looking to fuse their approach in architecture to other media. The ambition was to create a working environment that did not make architecture à la carte but as a mutable creative strategy, a system, that informs the materialization process indifferent to scale, discipline, or media. We wanted to test the role of architects and develop a vehicle for intuition, theory, and pop culture to influence the context in which design is considered—from strategy, development, and production to brand identity, advertising, and the built environment.
Preview
Unable to display preview. Download preview PDF.
Rights and permissions
Copyright information
© 2005 Princeton Architectural Press
About this chapter
Cite this chapter
(2005). Miloby Ideasystem. In: if...then. Young Architects, vol 6. Princeton Archit.Press. https://doi.org/10.1007/1-56898-656-4_8
Download citation
DOI: https://doi.org/10.1007/1-56898-656-4_8
Publisher Name: Princeton Archit.Press
Print ISBN: 978-1-56898-512-1
Online ISBN: 978-1-56898-656-2
eBook Packages: Architecture and DesignEngineering (R0)