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Learning Through Gaming?

Comparative Innovative Educational Games of Children (An On-Going Research Project)
  • Siddhesh Sushil ShirsekarEmail author
Conference paper
Part of the Smart Innovation, Systems and Technologies book series (SIST, volume 135)

Abstract

Learning fluently is an extremely important skill for all children to acquire. Many children are growing up in diverse bilingual or multilingual contexts and learning to speak and read in more than one language. It is crucial that children who are having problems in learning due to phonological difficulties are identified early, and that appropriate screening instruments are designed in their native language(s). Appropriate intervention programs can then be implemented. In bilingual and multilingual children, the situation is even more complex as they have to learn using different writing systems, often concurrently. As bilingual children can have different phonological awareness profiles in their two languages, it is desirable to assess children in both of the languages spoken. In relation to multilingual children, assessing phonological and reading skills becomes an even more complex task. The current paper explores various parameters which impart knowledge through games by comparing two different scripts (Roman and Devanagari) as learning during childhood.

Keywords

Learning Language Games Conservative education Playful method Hypothesis Analysis Sensitivity Devanagari Roman 

Notes

Acknowledgements

I sincerely thank Prof. Santosh Kshirsagar, Dr. Sushil Shirsekar, Prof. Samip Sawant, and Mrs. Sheetal Sushil Shirsekar for helping me to absorb the concept and increasing the sensitivity toward my mother script.

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Copyright information

© Springer Nature Singapore Pte Ltd. 2019

Authors and Affiliations

  1. 1.VIVA Institute of Applied ArtPalgharIndia

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