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Deep Learning Locally Trained Wildlife Sensing in Real Acoustic Wetland Environment

  • Clement DuhartEmail author
  • Gershon Dublon
  • Brian Mayton
  • Joseph Paradiso
Conference paper
Part of the Communications in Computer and Information Science book series (CCIS, volume 968)

Abstract

We describe ‘Tidzam’, an application of deep learning that leverages a dense, multimodal sensor network installed at a large wetland restoration performed at Tidmarsh, a 600-acre former industrial-scale cranberry farm in Southern Massachusetts. Wildlife acoustic monitoring is a crucial metric during post-restoration evaluation of the processes, as well as a challenge in such a noisy outdoor environment. This article presents the entire Tidzam system, which has been designed in order to identify in real-time the ambient sounds of weather conditions as well as sonic events such as insects, small animals and local bird species from microphones deployed on the site. This experiment provides insight on the usage of deep learning technology in a real deployment. The originality of this work concerns the system’s ability to construct its own database from local audio sampling under the supervision of human visitors and bird experts.

Keywords

Wildlife acoustic identification Signal processing Deep learning Wetland environment 

Notes

Acknowledgement

The authors would like to acknowledge Living Observatory and the Mass Audubon Tidmarsh Wildlife Sanctuary for the opportunity to realize the audio deployment at this location. The NVIDIA GPU Grant Program has provided the two TITAN X which are used by Tidzam. Clement DUHART has been supported by the PRESTIGE Fellowship of Campus France and the Pôle Léonard de Vinci. We also thank the Elements Collaborative and the sponsors of the MIT Media Lab for their support of this work.

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Copyright information

© Springer Nature Singapore Pte Ltd. 2019

Authors and Affiliations

  • Clement Duhart
    • 1
    Email author
  • Gershon Dublon
    • 1
  • Brian Mayton
    • 1
  • Joseph Paradiso
    • 1
  1. 1.Responsive Environment GroupMIT Media LabCambridgeUSA

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