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Software Development

  • Dietrich W. R. Paulus
  • Joachim Hornegger
Chapter
Part of the Vieweg Advanced Studies in Computer Science book series (VASCS)

Abstract

In this chapter we introduce the basic principles of software development with a special emphasis on pattern recognition programs and object—oriented programming. Basic concepts of documentation and program design are also explained.

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References

  1. 1.
    Collected from the world wide web, from lecture notes, and from personal experience.Google Scholar
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    Some of this information can be added automatically, e.g. by res (A.4, Sect. 3.8, Exercise 3.d).Google Scholar
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    We once got a program, properly commented and documented, doing its job perfectly — but the variable names were all in a foreign language…Google Scholar
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    For C and C++ two styles for indentation are common. Most Unix systems provide the program cb which is a C—beautifier. Therefore it makes little sense to invent your own style! See the manual of this program for the description of the styles.Google Scholar
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    Available from most TEX—archives.Google Scholar
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    n Unix there are tools which can be used to find the part of the program where most of the computation time is spent.Google Scholar
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    Programmier-Umgebung für die Muster–Analyse — in English: a programming environment for pattern analysisGoogle Scholar

Copyright information

© Springer Fachmedien Wiesbaden 1997

Authors and Affiliations

  • Dietrich W. R. Paulus
    • 1
  • Joachim Hornegger
    • 1
  1. 1.ErlangenGermany

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