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Virtual Reality Serious Game for Musculoskeletal Disorder Prevention

  • Maria Sisto
  • Mohsen Zare
  • Nabil Ouerhani
  • Christophe Bolinhas
  • Margaux Divernois
  • Bernard Mignot
  • Jean-Claude Sagot
  • Stéphane Gobron
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10851)

Abstract

Musculo Skeletal Disorders (MSDs) is the most common disease in the workplaces causing disabilities and excessive costs to industries, particularly in EU countries. Most of MSDs prevention programs have focused on a combination of interventions including training to change individual behaviors (such as awkward postures). However, little evidence proves that current training approach on awkward postures is efficient and can significantly reduce MSDs symptoms. Therefore, dealing with awkward postures and repetitive tasks is the real challenge for practitioners and manufacturers, knowing that the amount of risk exposure varies increasingly among workers depending on their attitude and expertise as well as on their strategy to perform the task. The progress in MSDs prevention might come through developing new tools that inform workers more efficiently on their gestures and postures. This paper proposes a potential Serious Game that immerses industrial workers using Virtual Reality and helps them recognize their strategy while performing tasks and trains them to find the most efficient and least risky tactics.

Keywords

Serious game Musculoskeletal Disorder Health application Virtual reality Virtual environment Head-mounted display 

Notes

Acknowledgment

This project was supported by the EU Interreg program, grant number 1812 as a part of the Serious Game for Health at Work towards Musculoskeleta Disorders (SG4H@W>MSD) project. The authors would like to thank Sebastien Chevriau, Maxime Larique, et Gerard Touvenot for their contribution in data collection.

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Copyright information

© Springer International Publishing AG, part of Springer Nature 2018

Authors and Affiliations

  • Maria Sisto
    • 1
  • Mohsen Zare
    • 2
  • Nabil Ouerhani
    • 3
  • Christophe Bolinhas
    • 1
  • Margaux Divernois
    • 3
  • Bernard Mignot
    • 2
  • Jean-Claude Sagot
    • 2
  • Stéphane Gobron
    • 1
  1. 1.Image Processing and Computer Graphics GroupHE-Arc, HES-SONeuchâtelSwitzerland
  2. 2.ERCOS Group (pole), Laboratory of ELLIAD-EA4661, UTBM-University of Bourgogne Franche-ComtBelfortFrance
  3. 3.Interaction Technology GroupHE-Arc, HES-SONeuchâtelSwitzerland

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