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Optimization Techniques for Photogrammetry Applied to Cultural Heritage and the Action of Transformation Groups

  • Fabrizio Bazzurri
  • Massimo A. Picardello
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10851)

Abstract

Technology could sensitize end-users to preservation of cultural heritage while stimulating more interest based on a greater involvement. Our approach to this goal is based on a novel gamification and story-telling based on scientific foundations. At the same time, this application can offer the pro-user an interactive visualization suitable to study and verify new theories about the artifacts both on their current state and on its 3D reconstruction, but, at the same time, design a workflow capable to integrate different optimization techniques to adjust data depending on different scenarios. This leads to a unified system able to adapt itself to external requirements in a semi-automatic fashion. Finally, new ways of playful interaction, based on simple mathematical operations, were investigated.

The second-named author is partially supported by MIUR Excellence Department Project funds, awarded MIUR to the Department of Mathematics, University of Rome Tor Vergata, CUP E83C18000100006.

References

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    Hartley, R., Zisserman, A.: Multiple View Geometry in Computer Vision, 2nd edn. Cambridge University Press, Cambridge (2004)CrossRefGoogle Scholar
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    Mallison, H., Wings, O.: Photogrammetry in paleontology - a practical guide. J. Paleontol. Tech. 12, 1–31 (2014)Google Scholar

Copyright information

© Springer International Publishing AG, part of Springer Nature 2018

Authors and Affiliations

  1. 1.Nu.M.I.D.I.A. srlRomaItaly
  2. 2.Department of MathematicsUniversity of Rome “Tor Vergata”RomaItaly

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