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Virtual Reality Application for Animal Cruelty Education

  • Napatt KuttikunEmail author
  • Pichayaporn Choosakulchart
  • Narit Hnoohom
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 807)

Abstract

Educational virtual reality applications were developed to highlight animal cruelty in the livestock production industry using Unity 3D Engine with C# scripts and HTC Vive headsets. Users were subjected to pre and post virtual reality assessments to measure their knowledge concerning the topic and their feelings regarding the application. They scored an average of 22.54% for pre-assessment and 65.62% for post-assessment; 86.7% felt better informed after the application, 70% felt entertained, and nobody was bored. Future improvements regarding application components and expansion of applicable topics are planned.

Keywords

Virtual reality HTC Vive headset Animal cruelty education Unity 3D Engine 

Notes

Acknowledgment

This work was supported by the Department of Computer Engineering, Faculty of Engineering, Mahidol University.

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Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  • Napatt Kuttikun
    • 1
    Email author
  • Pichayaporn Choosakulchart
    • 1
  • Narit Hnoohom
    • 1
  1. 1.Image, Information and Intelligence Laboratory, Department of Computer Engineering, Faculty of EngineeringMahidol UniversityNakorn PathomThailand

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