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What Makes for Successful Game Storytelling? A Model for Evaluating Game-Adaptability of Stories in China

  • Yun Gong
  • Bingcheng Wang
  • Pei-Luen Patrick Rau
  • Dinglong Huang
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10912)

Abstract

Storytelling is important for game flow experience, yet there is no accepted model or theory for game developers or investors to use for evaluating the composition, purchase and adaption of game stories. This paper proposes a concise model, the Game Story model, integrating 12 existing models from the fields of scriptwriting, game playability, and game motivation studies, with empirical findings based on content analysis of over 100 replies from Zhihu on topics related to game storytelling and interviews of 6 experienced game players. Factor extraction conducted afterwards through a survey (N = 516) and exploratory factor analysis (EFA) results in a model of 11 factors, with each factor containing a set of detailed criteria. A validation of the model on stories indicates that GameStory is able to explain the high game-adaptability of stories of many popular video games. This interpretation can be applied to the evaluation, understanding and improvement the game-adaptability of stories.

Keywords

Storytelling Digital game Game-adaptability 

Notes

Acknowledgement

This research was supported by Shenzhen Malong Artificial Intelligence Research Center.

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Copyright information

© Springer International Publishing AG, part of Springer Nature 2018

Authors and Affiliations

  • Yun Gong
    • 1
  • Bingcheng Wang
    • 1
  • Pei-Luen Patrick Rau
    • 1
  • Dinglong Huang
    • 2
  1. 1.Department of Industrial EngineeringTsinghua UniversityBeijingChina
  2. 2.Shenzhen Malong Artificial Intelligence Research CenterShenzhenChina

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