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The Development of Individuals’ Competencies as a Meaningful Process of the Audiovisual Design Methodology

  • Daniel Gambaro
  • Valdecir Becker
  • Thais Saraiva Ramos
  • Rafael Toscano
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10901)

Abstract

This article presents and classifies the competencies inherent to Audience, Synthesizer, Modifier, Producer and Player, roles that individuals can assume in the Audiovisual Design model. It presents a descriptive table of core competencies, technical as well as technological skills and behaviors, knowledge and capabilities related to each role. In Audiovisual Design model, individuals have certain abilities to act within each role. Audiovisual Design is a communication model and a method to analyze and to develop content combining audiovisual elements and software, or digital interfaces, in interactive systems. It is based on integration of Human-Computer Interaction elements with Audience Studies, essential for the development of modern audiovisual content.

Keywords

Audiovisual Design Human Computer Interaction Audience Studies Competencies Methodology 

Notes

Acknowledgement

Daniel Gambaro recognizes and thanks São Paulo Estate Research Foundation - FAPESP, for the grants received and to which this and other researches are connected: Processes 2015/20430-5 and 2016/17884-7.

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Copyright information

© Springer International Publishing AG, part of Springer Nature 2018

Authors and Affiliations

  • Daniel Gambaro
    • 1
  • Valdecir Becker
    • 2
  • Thais Saraiva Ramos
    • 3
  • Rafael Toscano
    • 2
  1. 1.School of Communications and Arts (PPGMPA)University of São PauloSão PauloBrazil
  2. 2.Informatics CenterFederal University of ParaibaJoão PessoaBrazil
  3. 3.Audiovisual Design Research GroupCNPqSão PauloBrazil

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