Lessons Learned: An Author’s Digest

  • Kai Masser
  • Linda Mory
Chapter

Abstract

Playing games is popular in all times and cultures. It comes as no surprise that gamification can help to cure the most severe problems facing citizens’ participation: The non-participation of the citizens. Deliberation seeks the one and only best decision, while gamification strives to pick a decision out of at least two alternatives and is anything but a trivial concept. The trick is to define the goal and the rules of the game in such a manner that it is attractive to play. Additionally, visualization and 3D animation are helpful tools. Although very challenging for the developer, it is also thrilling and joyful because the result is the subject of gamification in itself: Will the game work? Which result will it bring?

Keywords

Extrinsic motivation vs. Intrinsic motivation Crisis Gambling Voter turnout Workability Success 

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Copyright information

© The Author(s) 2018

Authors and Affiliations

  • Kai Masser
    • 1
  • Linda Mory
    • 2
  1. 1.German Research Institute for Public AdministrationGerman University of Administrative SciencesSpeyerGermany
  2. 2.German University of Administrative SciencesSpeyerGermany

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