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Constructing an Object-Oriented System

  • John HuntEmail author
Chapter

Abstract

This chapter takes you through the design of a simple Object-Oriented system without considering implementation issues or the details of any particular language. Instead, this chapter illustrates how to use Object Orientation concepts to construct a software system. We first describe the application and then consider where to start looking for objects, what the objects should do and how they should do it. We conclude by discussing issues such as class inheritance, and answer questions such as “where is the structure of the program?”.

References

  1. Blaha MR, James R (2004) Rumbaugh, Prentice Hall. 8120330161, 2nd edn.Google Scholar
  2. Larman C (2008) Applying UML and patterns: an introduction to object-oriented analysis and design and iterative development. Dorling Kindersley Pvt Ltd.; 3rd edn. 8177589792 (1 Dec 2008)Google Scholar
  3. Wirfs-Brock R, McKean A (2002) Object design: roles, responsibilities and collaborations. Addison-Wesley Object Technologiey Series. 0201379430 (Nov, 2002)Google Scholar

Copyright information

© Springer International Publishing AG 2018

Authors and Affiliations

  1. 1.Midmarsh Technology LtdBath, WiltshireUK

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