Advertisement

Development Challenges in Web Apps for Public Displays

  • Constantin Taivan
  • José Miguel Andrade
  • Rui José
  • Bruno Silva
  • Hélder Pinto
  • António Nestor Ribeiro
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8276)

Abstract

Digital public displays can have a key role in urban ubiquitous computing infrastructures, but they have not yet managed to fill this role. A key step in that direction would be the emergence of an application model for open display networks that would enable anyone to create applications for display infrastructures. In this work, we study the development of web-based applications for public displays. We report on our experience of application development for real world public deployment and also on an experiment with external web developers to assess their ability to create such applications using our own development tools. The results show that the web-based app model can effectively be used in the context of public displays and that web developers are able to leverage upon their expertise to create this type of applications.

Keywords

public displays ubiquitous computing applications 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. 1.
    Greenfield, A.: Everyware: The Dawning Age of Ubiquitous Computing, p. 272. New Riders Publishing (2006)Google Scholar
  2. 2.
    Weiser, M.: The Computer for the 21st Century. Scientific Am., 94–104 (1991)CrossRefGoogle Scholar
  3. 3.
    Davies, N., Langheinrich, M., José, R., Schmidt, A.: Open Display Networks: A Communications Medium for the 21st Century. IEEE Computer, 58–64 (May 2012)CrossRefGoogle Scholar
  4. 4.
    Ojala, T., Kostakos, V., Kukka, H., Heikkinen, T., Linden, T., Jurmu, M., Hosio, S., Kruger, F., Zanni, D.: Multipurpose Interactive Public Displays in the Wild: Three Years Later. Computer 45(5), 42–49 (2012)CrossRefGoogle Scholar
  5. 5.
    Pawan, V.: Web Applications Design Patterns, p. 448. Morgan Kaufmann (2009)Google Scholar
  6. 6.
    Holzer, A., Ondrus, J.: Mobile application market: A developer’s perspective. Telematics and Informatics 28(1), 22–31 (2011)CrossRefGoogle Scholar
  7. 7.
    Lindén, T., Heikkinen, T., Kostakos, V., Ferreira, D., Ojala, T.: Towards multi-application public interactive displays. In: Proceedings of the 2012 International Symposium on Pervasive Displays, PerDis 2012, pp. 1–5 (2012)Google Scholar
  8. 8.
    Friday, A., Davies, N., Efstratiou, C.: Reflections on Long-Term Experiments with Public Displays. Computer 45(5), 34–41 (2012)CrossRefGoogle Scholar
  9. 9.
    Kubitza, T., Clinch, S., Davies, N., Langheinrich, M.: Using mobile devices to personalize pervasive displays. ACM SIGMOBILE Mobile Computing and Communications Review 16(4), 26–27 (2012)CrossRefGoogle Scholar
  10. 10.
    José, R., Pinto, H., Silva, B., Melro, A., Rodrigues, H.: Beyond interaction: tools and practices for situated publication in display networks. In: Proceedings of the 2012 International Symposium on Pervasive Displays, PerDis 2012, pp. 1–6 (2012)Google Scholar
  11. 11.
    Memarovic, N., Elhart, I., Langheinrich, M.: FunSquare. In: Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia, MUM 2011, pp. 175–184 (2011)Google Scholar
  12. 12.
    Alt, F., Kubitza, T., Bial, D., Zaidan, F., Ortel, M., Zurmaar, B., Lewen, T., Shirazi, A.S., Schmidt, A.: Digifieds: insights into deploying digital public notice areas in the wild. In: Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia, MUM 2011, pp. 165–174 (2011)Google Scholar
  13. 13.
    Huang, E.M., Mynatt, E.D.: Semi-public displays for small, co-located groups. In: Proceedings of the Conference on Human Factors in Computing Systems, CHI 2003, vol. 5(5), p. 49 (2003)Google Scholar
  14. 14.
    Izadi, S., Brignull, H., Rodden, T., Rogers, Y., Underwood, M.: Dynamo: a public interactive surface supporting the cooperative sharing and exchange of media. In: Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology, UIST 2003, pp. 159–168 (2003)Google Scholar
  15. 15.
    Locamoda, Fifteen Seconds or More. Engaging Audiences With Place-Based Social Media, In: White Paper (2010)Google Scholar
  16. 16.
    Clinch, S., Davies, N., Kubitza, T., Schmidt, A.: Designing application stores for public display networks. In: Proceedings of the 2012 International Symposium on Pervasive Displays, PerDis 2012, pp. 1–6 (2012)Google Scholar
  17. 17.
    Klemmer, S.R., Li, J., Lin, J., Landay, J.A.: “Papier-Mâché: Toolkit Support for Tangible Input,” in. In: Proceedings of the 2004 Conference on Human Factors in Computing Systems, CHI 2004, pp. 399–406 (2004)Google Scholar
  18. 18.
    Heer, J., Card, S.K., Landay, J.A.: prefuse: a toolkit for interactive information visualization. In: Proceedings of the SIGCHI Conference on Human Factors in Computing System, CHI 2005, p. 421 (2005)Google Scholar

Copyright information

© Springer International Publishing Switzerland 2013

Authors and Affiliations

  • Constantin Taivan
    • 1
  • José Miguel Andrade
    • 1
  • Rui José
    • 1
  • Bruno Silva
    • 1
  • Hélder Pinto
    • 1
  • António Nestor Ribeiro
    • 2
  1. 1.Centro AlgoritmiUniversidade do MinhoPortugal
  2. 2.Department of InformaticsUniversity of Minho & HASLab/INESC TECBragaPortugal

Personalised recommendations