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Design and Evaluation of a Virtual Reality Serious Game

  • Mayra Carrión
  • Marco Santórum
  • Juan BenavidesEmail author
  • José Aguilar
  • Yolanda Ortiz
  • María Pérez
Conference paper
  • 8 Downloads
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 1217)

Abstract

Serious Games (SGs) are computer-based games designed for training, advertising, health fields and communications. In this paper, we propose a reference methodology for the design of SG that incorporates a participatory, flexible and user-centered approach, adaptable to users with non-standard cognitive abilities. iPlus allows the conception of educational SGs, here we illustrate the construction of a virtual reality SG for recreation therapy of people with mental illness.

Keywords

Education Game design Medical rehabilitation Videogames Virtual reality 

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Copyright information

© The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020

Authors and Affiliations

  • Mayra Carrión
    • 1
  • Marco Santórum
    • 1
  • Juan Benavides
    • 1
    Email author
  • José Aguilar
    • 2
  • Yolanda Ortiz
    • 3
  • María Pérez
    • 1
  1. 1.Escuela Politécnica NacionalQuitoEcuador
  2. 2.Universidad de los AndesMéridaVenezuela
  3. 3.Pontificia Universidad Católica del EcuadorQuitoEcuador

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