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The Use of Immersive Technologies for Concept Design

  • Sander Van GoethemEmail author
  • Regan Watts
  • Arno Dethoor
  • Rik Van Boxem
  • Kaz van Zegveld
  • Jouke Verlinden
  • Stijn Verwulgen
Conference paper
  • 8 Downloads
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 1217)

Abstract

In this paper, a method is proposed for using virtual reality for concept design with the Gravity Sketch VR application and a virtual reality headset. The method for augmented concept design is then tested against traditional sketching on paper. The participants were thirteen product development master students, challenged to design backpacks in VR and on paper. Different parameters like efficiency, ease of use and enjoyment were measured through observation, a survey and a laddering interview. Even though the master students had no experience with virtual reality, the VR method scored surprisingly high on efficiency, effectiveness and ease of use. The participants specified that they enjoyed working with VR more, however none of them were likely to completely replace their traditional sketching methods. Nevertheless, this study supports the claim that virtual reality technology is ready for product design.

Keywords

VR CAD 3D sketching Prototyping 

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Copyright information

© The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020

Authors and Affiliations

  • Sander Van Goethem
    • 1
    Email author
  • Regan Watts
    • 1
  • Arno Dethoor
    • 1
  • Rik Van Boxem
    • 1
  • Kaz van Zegveld
    • 1
  • Jouke Verlinden
    • 1
  • Stijn Verwulgen
    • 1
  1. 1.Faculty of Design Sciences, Department Product DevelopmentUniversity of AntwerpAntwerpBelgium

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