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Designing a Unity Game Using the Haptic Feedback Gloves, VMG 30 Plus

  • David Tu
  • Doina BeinEmail author
  • Mikhail Gofman
Conference paper
  • 42 Downloads
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 1134)

Abstract

We present a Virtual Reality (VR) game that uses haptic feedback gloves VMG-30 Plus as the input device, which allows users to interact with the virtual environment through arm movements. In addition to increasing the user’s sense of immersion, games such as this would have the secondary benefits of promoting physical activity, as well as being an alternate form of entertainment. We also present a game mechanics developer framework allowing game developers to add glove technologies such as VMG-30 Plus to their games.

Keywords

Virtual reality Haptic feedback gloves Video gaming Virtual environment 

Notes

Acknowledgement

Doina Bein acknowledges the support by Air Force Office of Scientific Research under award number FA9550-16-1-0257.

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Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  1. 1.Department of Computer ScienceCalifornia State University, FullertonFullertonUSA

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