Entrepreneurship Game Concept “Create Products”

Idea Generation for Product Development with a Board Game
  • Jürgen JantschgiEmail author
  • Erich Scheffl
  • Franz Erkner-Sacherl
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 1135)


Members of the Federal Working Group “Entrepreneurship for Engineers” of the Austrian Ministry of Education, Science and Research developed a board game for one of the earliest steps in innovation management – for the task generation of ideas for further product development.

The purpose of the project was to develop a board game for product development for engineering students (first task group - students at higher colleges for engineering in Austria) that answers the following question: How should an attractive board game for product development look like, that has to fulfill several requirements for the usage in a class teaching environment?

The players learn four different creativity techniques (including their pros and cons) – while playing the game. The four techniques are brainstorming, random/emotive words, inventive principles and trends of evolution. The last two are out of the TRIZ (Theory of Inventive Problem Solving) toolbox.


Gamification Board game Entrepreneurship Idea generation Creativity TRIZ 


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Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  • Jürgen Jantschgi
    • 1
    Email author
  • Erich Scheffl
    • 2
  • Franz Erkner-Sacherl
    • 3
  1. 1.College for Engineering WolfsbergWolfsbergAustria
  2. 2.College for Engineering HollabrunnHollabrunnAustria
  3. 3.College for Engineering Graz - BulmeGrazAustria

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