Advertisement

Helmuth Plessner and Virtual Worlds as Existential Complements

  • Stefano GualeniEmail author
  • Daniel Vella
Chapter
  • 11 Downloads

Abstract

Extending and re-digesting Helmuth Plessner’s work in philosophical anthropology, this chapter frames human existence as inherently lacking a reliable grounding on which to anchor values and meaning. In relation to this understanding of human existence, it focuses on technologies in general—and virtual worlds in particular—as existential tools through which human beings strive to come to terms with the uncertainty and incompleteness that characterize their existence.

Keywords

Plessner Philosophical anthropology Virtual worlds Technology 

References

  1. Aardema, F., O’Konnor, K., Côté, S., & Taillon, A. 2010. “Virtual reality induces dissociation and lowers sense of presence in objective reality.” In Cyberpsychology, behaviour, and social Networking, 13 (4), 429–435.Google Scholar
  2. Block, K. 2019. “Machina Sapiens: Digital Posthumanism from the Perspective of Plessner’s Logic of Levels”. In Human Studies, 42 (1), 83–100.Google Scholar
  3. Boccignone, M. E. 2013. “The Duty of Personal Identity: Authenticity and Irony.” In De Mul, J. (ed.). ARTIFICIAL BY NATURE: Plessner’s Philosophical Anthropology: Perspectives and Prospects. Amsterdam (The Netherlands): University of Amsterdam Press, 177–194.Google Scholar
  4. Bolter, J. D. & Grusin, R. 2000 [1998]. Remediation: Understanding New Media. Cambridge (MA): The MIT Press.Google Scholar
  5. De Mul, J. 2010 [2002]. Cyberspace Odyssey: Towards a Virtual Ontology and Anthropology. Cambridge (MA): Cambridge Scholars Publishing.Google Scholar
  6. De Mul, J. (ed.). 2013. Artificial by Nature: Plessner’s Philosophical Anthropology: Perspectives and Prospects. Amsterdam (The Netherlands): University of Amsterdam Press.Google Scholar
  7. Flusser, V. 1992. “Das Ende der Tyrannei.” In Arch + Zeitschrift für Architektur und Stadtebau (March 1992), 20–25.Google Scholar
  8. Gehlen, A. 1988 [1940]. Man: His Nature and Place in the World. Trans. Clare McMillan and Karl Pillemer. New York (NY): Columbia University Press.Google Scholar
  9. Gergen, K. 1991. The saturated self: Dilemmas of identity in contemporary society. New York (NY): Basic Books.Google Scholar
  10. Gualeni, S. 2015. Virtual Worlds as Philosophical Tools. Basingstoke (UK): Palgrave Macmillan.CrossRefGoogle Scholar
  11. Haraway, D. J. 1991. “A Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late Twentieth Century.” In Haraway, D. J. 1991. Simians, Cyborgs and Women: The Reinvention of Nature. New York (NY): Routledge. 149–181.Google Scholar
  12. Hansen, M. B. N. 2003. New Philosophy for New Media. Cambridge (MA): The MIT Press.Google Scholar
  13. Huhtamo, E. 1995. “Encapsulated bodies in motion: Simulation and the quest for Total Immersion.” In Penny, Simon (ed.). Critical Issues in Electronic Media. Albany (NY): State University of New York Press. 159–186.Google Scholar
  14. Huizinga, J. 1950. Homo Ludens. Boston (MA): Beacon Press.Google Scholar
  15. Kapp, E. 1877. Grundlinien einer Philosophie der Technik. Braunschweig (Germany): George Westermann ed. Available online at http://vlp.mpiwgberlin.mpg.de/library/data/lit39532?
  16. Plessner, H. 1982. H. Plessner, Gesammelte Schriften, ed. Günter Dux, Odo Marquard, and Elisabeth Ströker. Frankfurt am Main (Germany): Suhrkamp.Google Scholar
  17. Plessner, H. 2006 [1928]. I gradi dell’organico e l’uomo. Introduzione all’antropologia filosofica. Turin (Italy): Bollati Boringhieri.Google Scholar
  18. Stiegler, B. 1998. Technics and Time 1: The Fault of Epimetheus. Stanford (CA): Stanford University Press.Google Scholar
  19. Turkle, S. 2007 [2005]. Life on the Screen. New York (NY): Touchstone.Google Scholar
  20. Yee, N. 2014. The Proteus Paradox – How Online Games and Virtual Worlds Change Us—And How They Don’t. New Haven (CT): Yale University Press.Google Scholar

Copyright information

© The Author(s) 2020

Authors and Affiliations

  1. 1.Institute of Digital GamesUniversity of MaltaMsidaMalta

Personalised recommendations