Meta-Analysis of Global Activities in Augmented Reality (AR) and Virtual Reality (VR)

  • Johan Pognon
  • Jacques Chi
  • Alexandre Salabert
  • Kangsoo Kim
  • Si Jung KimEmail author
Part of the Progress in IS book series (PROIS)


Motivated by Mark Billinghurst’s work about where AR (Augmented Reality) research is taking place, we investigated where VR (Virtual Reality) and AR (Augmented Reality) research is happening around the world based on scholarly articles published in the IEEE VR (Institute of Electrical and Electronics Engineers Virtual Reality) and ISMAR (International Symposium on Mixed and Augmented Reality) proceedings. We analysed a total of 414 papers published in the last six years from 2012 to 2017 at the ISMAR and IEEE VR. The study shows that the USA leads both VR and AR research followed by Germany and France. The number of published VR papers seems increasing, on the other hand, the number of published AR papers seems slightly decreasing.


AR VR Augmented reality Virtual reality ISMAR IEEE VR Proceedings Mark Billinghurst 


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  4. IEEE VR (Institute of Electrical and Electronics Engineers Conference on Virtual Reality and 3D User Interfaces). Retrieved from
  5. ISMAR (International Symposium on Mixed and Augmented Reality). Retrieved from
  6. Kour, A. (2015). A survey on virtual world. International Journal of Scientific and Research Publications, 5(4). Retrieved from
  7. Overton, G. (2017). Augmented World Expo (AWE) comes to Germany in October 2017. Retrieved from

Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  • Johan Pognon
    • 1
  • Jacques Chi
    • 1
  • Alexandre Salabert
    • 1
  • Kangsoo Kim
    • 2
  • Si Jung Kim
    • 3
    Email author
  1. 1.Computer ScienceÉcole Supérieure d’Ingénieurs en Électrotechnique et Électronique (ESIEE)Marne-la-ValléeFrance
  2. 2.Computer ScienceUniversity of Central FloridaOrlandoUSA
  3. 3.College of Engineering and Fine ArtsUniversity of Nevada Las Vegas (UNLV)Las VegasUSA

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