Cloud System for Distributing Multimedia Content in Cyber-Physical Systems

  • Dmitriy LevonevskiyEmail author
  • Anton Saveliev
  • Ilya Duboyskiy
  • Pavel Drugov
Conference paper
Part of the Lecture Notes in Networks and Systems book series (LNNS, volume 95)


This paper considers building a cloud system for distributing multimedia content in cyber-physical environments. The paper describes overall system architecture, gives detailed description of the users. involved in content distribution. Their typical actions are defined in use case diagrams. UML-diagrams are given, describing modules for content management and transmission are presented. Distributed data storage and management are also thoroughly described here. Various output channels and display modes are compared in terms of client-server interactions to be considered when displaying multimedia content. An essential part of the cyber-physical system described here is mobile device management and data coordination among such devices. The presented systems can be easily implemented with the Unity engine (C#) and GraphQL query language. This paper ultimately gives a high-level perspective of content delivery networks in a modern enterprise.


Multimedia Human-machine interactions Distributed systems Content delivery systems Cyber-physical systems 


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Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  • Dmitriy Levonevskiy
    • 1
    Email author
  • Anton Saveliev
    • 1
  • Ilya Duboyskiy
    • 1
  • Pavel Drugov
    • 1
  1. 1.St. Petersburg Institute for Informatics and Automation of the Russian Academy of SciencesSt. PetersburgRussia

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