CITY: A Game to Raise Girls’ Awareness About Information Technology

  • Evelyn Saxegaard
  • Monica DivitiniEmail author
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11913)


Worldwide there is a significant under-representation of females considering Information Technology (IT), and more in general STEM, as a career option. The missing women in IT have long been a topic of concern and several factors are known to contribute to this gender gap. Among the factors identified in the literature, there is a misconception of the role of IT and its role in everyday life. In turn, this might result in a decrease in interest. The aim of this research is to explore the possibility to increase girls´ awareness about IT in an accessible and engaging way. With this objective, the paper presents the design of CITY, a game concept aiming at explaining the role that technology plays in everyday life. The paper also presents the evaluation of the game.


Gender gap Serious games IT education Awareness 



The research is co-funded by Excited, the Norwegian Center for Excellent IT Education ( We warmly thank the people who participated to the research and provided valuable feedbacks.


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© Springer Nature Switzerland AG 2019

Authors and Affiliations

  1. 1.Department of Computer ScienceNorwegian University of Science and TechnologyTrondheimNorway

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