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Designing Federated Architectures for Multimodal Interface Design and Human Computer Interaction in Virtual Environments

  • K. Elizabeth ThiryEmail author
  • Arthur Wolloko
  • Caroline Kingsley
  • Adrian Flowers
  • Les Bird
  • Michael P. Jenkins
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 1026)

Abstract

Advances in 3D immersive environments offer great potential for collaboration in circumstances that rely heavily on 3D visual models for collaboration, coordination, and data visualization (e.g., construction, medical, architecture). As existing platforms quickly evolve, become more widespread, and research aims to validate the benefits of AR/VR over more traditional platforms, user-centered approaches become more important, especially when supporting multiple users in 3D immersive environments. This article discusses our experience designing an adaptable, non-domain-specific, federated architecture for multimodal systems and virtual environments based on Human Factors and Human Computer Interaction methodologies.

Keywords

Human Factors Multimodal interaction Human centered design Virtual and augmented reality Cognitive Systems Engineering 

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Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  • K. Elizabeth Thiry
    • 1
    Email author
  • Arthur Wolloko
    • 1
  • Caroline Kingsley
    • 1
  • Adrian Flowers
    • 1
  • Les Bird
    • 1
  • Michael P. Jenkins
    • 1
  1. 1.Charles River AnalyticsCambridgeUSA

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