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Meanings of Meat in Videogames

  • Tom Tyler
Chapter
Part of the Palgrave Studies in Animals and Literature book series (PSAAL)

Abstract

Meat is ubiquitous in videogames and, when consumed by avatars or their agents, will frequently confer some aid or benefit. In many games it serves as the most nourishing form of sustenance for those who are hungry, but it can also operate as the most effective restorative for those who are injured, as a potent source of temporary power-ups and enhancements, or as a valuable resource to be spent on permanent improvements and upgrades. In short, in so far as it functions as an indispensable, life-giving food stuff, meat comes to represent vitality. As a common condition of humans and animals, however, meat can also take on a rather different significance, as is illustrated by the game Super Meat Boy, and the ambiguous claim that its protagonist is a “boy made of meat”.

Notes

Acknowledgements

Thanks: Matthew Calarco, Philip Farnham, Robert McKay, Ginny Messina, and Anat Pick.

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Copyright information

© The Author(s) 2019

Authors and Affiliations

  • Tom Tyler
    • 1
  1. 1.School of Media and CommunicationUniversity of LeedsLeedsUK

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