Time Travel as a Visitor Experience: A Virtual Reality Exhibit Template for Historical Exploration

  • Catherine Anne CassidyEmail author
  • Adeola Fabola
  • Iain Oliver
  • Alan Miller
Conference paper
Part of the Communications in Computer and Information Science book series (CCIS, volume 1044)


Developments in digital infrastructures and expanding digital literacies lower barriers for museums and visitor centres to provide new interactive experiences with their collections and heritage. With virtual reality more accessible, heritage institutions are eager to find out how this technology can create new methods in interpretation, learning and visualisation. This paper reviews a virtual reality framework implemented into exhibits in three cultural heritage centres. By taking advantage of existing visitor digital literacies, the exhibits provided accessible immersive exploratory experiences for inter-generational audiences. The digital framework developed is a template for virtual reality content interaction that is both intuitive and powerful. The exhibits include digital reconstructions of physical scenes using game engines for a convincing visual experience. We contextualise the logic behind a virtual reality setup for the separate institutions, how they assisted with the narrative as well as if an immersive digital environment provided a more profound response in users. Our aim is to communicate approaches, methodologies and content used to overcome the challenge of presenting a period in history to a modern audience, while using emergent technology to build connections and disseminate knowledge that is memorable and profound.


Virtual reality Cultural heritage Museum exhibits 


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Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  • Catherine Anne Cassidy
    • 1
    Email author
  • Adeola Fabola
    • 1
  • Iain Oliver
    • 1
  • Alan Miller
    • 1
  1. 1.School of Computer ScienceUniversity of St AndrewsSt AndrewsUK

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