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Devilish Dilemma Games: Narrative Game Engine and Accompanying Authoring Tool

  • Johan de HeerEmail author
  • Thomas de Groot
  • Rafal Hrynkiewicz
  • Tije Oortwijn
  • Paul Porskamp
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 973)

Abstract

In this paper we will focus on a narrative game engine and accompanying authoring tool that allows for easy development of game scenarios, including in-game and summative feedback in terms of key performance indicators and decision-making styles. Using our model driven game engine, we co-developed numerous games together with several modelling and simulation experts from various domains. The resulting single player turn-taking games are offered as a game service via on-line accessible learning management systems, and currently used in a variety of leadership training programs making trainees aware of their natural decision-making behaviors.

Keywords

Game based learning Leadership skill development Dilemma training 

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Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  • Johan de Heer
    • 1
    Email author
  • Thomas de Groot
    • 2
  • Rafal Hrynkiewicz
    • 2
  • Tije Oortwijn
    • 2
  • Paul Porskamp
    • 1
  1. 1.Thales Research & TechnologyHengeloThe Netherlands
  2. 2.TXchange Game Based Learning SolutionsHengeloThe Netherlands

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