Prototyping in Human Computer Interaction

  • Maryam AfzaalEmail author
  • Khadija Akbar
  • Sidra Perveen
  • Nazifa Nazir
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 972)


For a successful project, the usability and ergonomics of UI are the first priority factors for achieving acceptance. From client perspective, accomplishment of a task dependably relies upon quality of interaction amongst client and framework. In this manner, special apparatuses are required for the trading of information. The need to utilize this sort of apparatuses utilized as a part of life cycle show, known as prototyping. Among existing models, there is no model, which is capable of modeling the interfaces and the algorithms for implementing those models to create the interfaces with a special purpose procedural implementation that we are using today. Developers of software with the perspective of usability use number of techniques to engage users and to see the interaction with functionality of the application. This paper includes how and when developer use prototyping techniques and the review of several approaches of prototyping.


Prototyping Types of prototyping Dimensions of prototyping 


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Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  • Maryam Afzaal
    • 1
    Email author
  • Khadija Akbar
    • 1
  • Sidra Perveen
    • 1
  • Nazifa Nazir
    • 1
  1. 1.Department of Computer Science and Information TechnologyUniversity of Lahore, Gujrat CampusGujratPakistan

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