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CasaE Xperience - Creation Method Focused in Accessibility

  • Aender FerreiraEmail author
  • Luciano do Nascimento
  • Vitorio Kuroda
  • Daniele Zandona
  • Marcelo dos Anjos
  • Bruno Ribeiro
  • Fernanda Pellegrini
  • Walter Correia
  • Jefté Macêdo
  • Jonysberg Quintino
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 972)

Abstract

Create products with accessibility is a way of reaching a greater number of users and especially encourage the inclusion of users who have some disability, something increasingly important. This was the prerogative for the process of creating an application: to enable users with some vocal, auditory and mainly visual limitations to have an experience similar to that of ordinary users. In this article, we present the process of creating a new version of an application that had no accessibility at all.

Keywords

Creation method Interaction design Accessibility 

References

  1. 1.
    Web Content Accessibility Guidelines. https://www.w3.org/TR/WCAG21/#new-features-in-wcag-2-1
  2. 2.
  3. 3.
    eMAG—Accessibility Model in Electronic Government. http://emag.governoeletronico.gov.br
  4. 4.
    SIDI’s Guide to Development of Accessible Mobile Application. http://www.sidi.org.br/guiadeacessibilidade/en/index.html#inicio

Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  • Aender Ferreira
    • 1
    Email author
  • Luciano do Nascimento
    • 1
  • Vitorio Kuroda
    • 1
  • Daniele Zandona
    • 2
  • Marcelo dos Anjos
    • 2
  • Bruno Ribeiro
    • 2
  • Fernanda Pellegrini
    • 2
  • Walter Correia
    • 3
  • Jefté Macêdo
    • 3
  • Jonysberg Quintino
    • 3
  1. 1.Instituto de Pesquisas Eldorado, Edifício Parque Cidade CorporateBrasília-DFBrazil
  2. 2.Samsung Institute of Development for InformaticsCampinasBrazil
  3. 3.CIn/Samsung ProjectUniversidade Federal de PernambucoRecifeBrazil

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