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A Process of Design and Production of Virtual Reality Learning Environments

  • Lahcen Oubahssi
  • Oussema Mahdi
  • Claudine Piau-ToffolonEmail author
  • Sébastien Iksal
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 916)

Abstract

Facilitating human learning is one of the uses of virtual reality (VR). Users interact within original and dynamic situations of learning in an integrated learning environment called Virtual Reality Learning Environment (VRLE). Nevertheless, the design of these environments is still considered as a complex task. We intend to study and propose technical and methodological solutions to help teachers to design (adapt or reuse) their pedagogical situation with a scenario-based approach and to operationalize it in a VR learning environment. In this work, we defined a design process allowing teachers to generate their VRLE. Then, we instantiated the proposed design process with a pedagogical situation as an illustrated example.

Keywords

Pedagogical scenario Learning design Educational virtual environments Virtual reality learning environments Pedagogical situation 

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Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  • Lahcen Oubahssi
    • 1
  • Oussema Mahdi
    • 1
  • Claudine Piau-Toffolon
    • 1
    Email author
  • Sébastien Iksal
    • 1
  1. 1.Le Mans Université, LIUM, EA 4023Le Mans Cedex 9France

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