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Creating Interactive Adaptive Real Time Story Worlds

  • Henrik Schoenau-FogEmail author
  • Bjarke Alexander Larsen
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11318)

Abstract

This workshop aims at exploring and addressing the challenges of creating interactive adaptive real-time story worlds. Participants will through various activities create their own concept of such experiences while investigating the potential of the field. The workshop will furthermore invite for international collaborations focusing of creating novel formats for interactive adaptive real-time digital storytelling.

Keywords

Interactive digital storytelling Adaptive real-time story worlds The narrative paradox Storytelling Real-time film- and animation production 

Notes

Acknowledgements

We would like to thank the Nordisk Film Foundation for supporting the VIZARTs project (VIsualiZation & Adaptive Real-Time Storytelling) and we are grateful for colleagues’ and students’ work on the project at Aalborg University. Finally, we would like to thank our partner, Samsung, who have provided equipment for many of the Interactive Digital Storytelling experiments conducted in the SMILE Lab.

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Copyright information

© Springer Nature Switzerland AG 2018

Authors and Affiliations

  1. 1.The Center for Applied Game Research (CEAGAR) and Samsung Media Innovation Lab for Education (SMILE Lab), Department of Architecture, Design and Media Technology, Section of MedialogyAalborg UniversityCopenhagenDenmark

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