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Thinking About the Learning Design: Theories, Models, Frameworks, and Heuristics

  • Shalin Hai-Jew
Chapter

Abstract

People have been studying how humans learn and theorizing about ways to support their learning for many years. This chapter addresses the importance of using relevant concepts and empirical-based knowledge of human learning to inform the design and development of the open-shared learning objects and sequences. This chapter may be one of the more challenging ones given the number of potential concepts and data that may inform design practice, and also given that there are many different preferences that open-shared learning designers and developers may have in their selections. The core idea is that designing for learning centeredness benefits from knowledge of human learning and thought-through and informed processes in learning design.

Keywords

Learning design Analysis Design Development Implementation Evaluation (ADDIE) Models Framework theories Universal design Flow Kolb’s learning styles and experiential learning cycle Bloom’s taxonomy TPACK framework (technological pedagogical content knowledge) 

Notes

Keyterms and Definitions

Abductive Reasoning

Observing in-world phenomenon and providing the simplest likely explanation through logical inference

Analytics

Computational analysis of data

Framework

Underlying structure to a phenomenon (defined in this case as a learning resource)

Heuristics

An applied problem-solving technique

Model

A theorized representation of a meso- or micro- system or dynamic in the world, often comprised of entities and relationships and dynamics

Theory

A system of interrelated ideas and/or principles explaining an in-world macro phenomenon (often expressed as principles and concepts)

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Additional Reading Section

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Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  • Shalin Hai-Jew
    • 1
  1. 1.Information Technology Services (ITS)Kansas State UniversityManhattanUSA

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