Improving Higher Education Quality in Jordan Using Mobile Technologies for Better Socio-economic Diversity Integration of Disadvantaged Groups Using a Mobile Multimedia/Augmented Reality Workflow

  • Jazz RasoolEmail author
  • Carl H. Smith
Conference paper
Part of the Lecture Notes in Electrical Engineering book series (LNEE, volume 532)


The mEQUITY (Project Website, project is the European Union funded initiative to create mobile applications that use augmented reality and multimedia assets adapted for educational purposes amongst disadvantaged groups in Jordan including those having difficulty with housing or employment and typically having refugee status related to neighbouring conflict zones of Gaza and Syria. Within these groups, there is also additional focus in helping those with learning difficulties or having disabilities such as deafness, blindness or physical immobility. Development and adaptation of educational digital resources for mobile devices have been initiated within higher education institutions, such as Jordanian Universities, with the aim of improving engagement and retention of learners.


mEQUITY Disability Disadvantaged Learning Augmented reality Multimedia Jordan 


  1. 1.
    mEQUITY, Project Website,
  2. 2.
    Camtasia, Video Editing,
  3. 3.
    Aurasma, Augmented Reality Content,
  4. 4.
    Unity 3D, Game Engine and 360, 3D, Virtual and Augmented Reality,
  5. 5.
    Vuforia Plugin for Creating Augmented Reality in Unity 3D,
  6. 6.
    Audacity, Sound Editing,
  7. 7.
    Structure IO, Occipital, Handheld 3D Scanner,
  8. 8.
    Meshlab, 3D Model Editing,
  9. 9.
  10. 10.
    Sketchfab, Online 3D Model Viewing, Sharing and Editing,

Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  1. 1.RavensbourneLondonUK

Personalised recommendations