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Virtual Reality and Anxiety Disorders Treatment: Evolution and Future Perspectives

  • Berenice Serrano
  • Cristina Botella
  • Brenda K. Wiederhold
  • Rosa M. Baños
Chapter
Part of the Virtual Reality Technologies for Health and Clinical Applications book series (VRTHCA)

Abstract

Virtual reality (VR) is a technology that allows the simulation of different real-life situations on a tridimensional computer-generated environment where the user can interact with the environment as if he/she were the real world. VR has potential as an exposure technique for treating anxiety disorders because VR and real objects have similar characteristics, which creates the illusion that the user is immersed and engaged with objects in the real world. Regarding the efficacy of using virtual reality exposure-based therapy (VR-EBT), for more than two decades, there has been sufficient empirical evidence regarding VR-EBT for treating anxiety disorders. Finally, this chapter ends with some directions and perspectives for future VR-EBT developments and treatments protocols.

Keywords

Specific phobia Social anxiety Panic disorder and agoraphobia Generalized anxiety disorder Cognitive behavior therapy Exposure Augmented reality 

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Copyright information

© Springer Science+Business Media, LLC, part of Springer Nature 2019

Authors and Affiliations

  • Berenice Serrano
    • 1
  • Cristina Botella
    • 1
    • 2
  • Brenda K. Wiederhold
    • 3
    • 4
  • Rosa M. Baños
    • 5
    • 6
  1. 1.Universitat Jaume ICastellónSpain
  2. 2.CIBER Fisiopatología, Obesidad y Nutrición, Instituto Salud Carlos IIIGironaSpain
  3. 3.Virtual Reality Medical CenterSan DiegoUSA
  4. 4.Virtual Reality Medical InstituteBrusselsBelgium
  5. 5.Universitat de ValenciaValenciaSpain
  6. 6.CIBER Fisiopatología, Obesidad y Nutrición, Instituto Salud Carlos IIIGironaSpain

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