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GameObjects, Prefabs, Materials, and Components

  • Kishan Takoordyal
Chapter
  • 27 Downloads

Abstract

As stated in Chapter 2, games built with Unity are usually arranged in scenes. These scenes usually contain many objects to enhance them and make the game interactable and enjoyable. The goal is to have a concrete game with solid mechanics, good gameplay, and good graphics.

Copyright information

© Kishan Takoordyal 2020

Authors and Affiliations

  • Kishan Takoordyal
    • 1
  1. 1.Eau CouleeMauritius

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