Creating Classes and Objects

  • Wallace Wang
Chapter

Abstract

The main idea is to divide a large program into separate objects where each object ideally represents a physical entity. For example, if you are creating a program to control a car, one object may represent the car's engine, a second object may represent the car's entertainment system, and a third object may represent the car's heating and cooling system.

Keywords

Shoot Method Property Observer Compute Property Text Field Push Button 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Wallace Wang 2017

Authors and Affiliations

  • Wallace Wang
    • 1
  1. 1.San DiegoUSA

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