The Game Loop

  • Christopher Pitt
Chapter

Abstract

Game loops are an essential part of every game. In this chapter, we’re going to set the stage for our game by creating a solid workflow and environment. We’ll see a few helpful libraries and render our first game character. This is gonna be fun!

Keywords

JPEG Image Repetitive Process Game Engine Game Rule Game Character 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

©  Christopher Pitt 2016

Authors and Affiliations

  • Christopher Pitt
    • 1
  1. 1.Cape TownSouth Africa

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