Abstract
I started writing my first computer game when I was 16. It was a puzzle game where you had to move bricks and make them disappear. A couple of friends joined the project, and soon the game featured a detailed concept, graphics, levels, and even a penguin mascot (the Linux mascot was yet to be invented). Only the program had to be written. At that time, I was coding in the assembler language on a C64 computer. At first, programming was easy.
Keywords
Source Code Software Engineering Text Editor Method Agile Python Program
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Copyright information
© Kristian Rother 2017