Digital Illustration Fundamentals pp 47-59 | Cite as
The Imagery of Digital Illustration: Using Patterns
Chapter
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Abstract
Now that we have covered the basic concepts regarding how to stroke and fill using both solid colors and gradients, in this chapter we will cover the progressively more complex 2D imagery texturing patterns available in SVG. I will include the work process for creating seamless image patterns, which are much more effective and believable than patterns where you can see a seam (or more than one seam). Certain patterns, such as plaid or polka dots, are inherently tileable, if you set the tile up correctly.
Keywords
Work Process Background Color Fill Pattern Bitmap Image Digital Imagery
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Copyright information
© Wallace Jackson 2015