The Singleton Pattern

  • Adam Freeman
Chapter

Abstract

I describe the singleton pattern in this chapter, which ensures that only one object of a given type exists in the application. This is one of the most commonly used design patterns because it solves problems that arise often, either because you need an object to represent a real-world resource or because you want to ensure that all activity of a certain kind—such as logging—is handled in a consistent way. Table 6-1 puts the singleton pattern in context.

Keywords

Credit Card Number Data Corruption Global Constant Concurrency Problem Concurrency Issue 
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Copyright information

© Adam Freeman 2015

Authors and Affiliations

  • Adam Freeman
    • 1
  1. 1.ChicagoUnited States

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