CHEOPS: A Chess-oriented Processing System

  • J. Moussouris
  • J. Holloway
  • R. Greenblatt

Abstract

A chess-oriented processing system was built, capable of extremely rapid search in the game-tree. This report describes the special hardware designed for the system. There is also a brief summary of some software developed to make this facility easier to use, and to integrate it into existing AI-oriented programs.

Keywords

Data Path Basic Depth Array Function Special Processor Arithmetic Logic Unit 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© David Levy 1988

Authors and Affiliations

  • J. Moussouris
  • J. Holloway
  • R. Greenblatt

There are no affiliations available

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