Casualties Based on Combat Values

  • W. Nonnenmacher

Abstract

This paper discusses an approach to generate casualties in war games by using a simple mathematical model. As it is impossible to reflect all factors influencing the outcome of a real battle in an algorithm, it seems acceptable to describe casualties resulting in a well-defined situation as a random variable which is defined by its type of distribution, its expectation and its standard-deviation.

Keywords

Unit Type Simple Mathematical Model Weapon System Blue Side Blue Unit 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer Science+Business Media New York 1975

Authors and Affiliations

  • W. Nonnenmacher
    • 1
  1. 1.Industrieanlagen-Betriebsgesellschaft M.B.H.Militärische Mitarbeitergruppe des HeeresOttobrunnGermany

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