Report by Chairman (Working Group II)
Division/Brigade Level Computer Assisted War Games;
Computer models used as support tools or data generators for manual division level games;
Simulation of helicopter detectability, survivability and combat at the individual fire unit level;
Historical analysis of campaigns for the purpose of mathematical battle model developments both at divisional and fire unit levels.
KeywordsDigital Terrain Model Combat Modelling Terrain Representation Game Exercise Modern Weapon
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