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Realizing Digital Artworks

  • Colin Machin
Chapter
Part of the Springer Series on Cultural Computing book series (SSCC)

Abstract

Artists who aspire to using digital techniques in their artworks often require assistance from electronics and software engineers. It is the job of the engineers to collaborate in order to provide elements that will provide this support. This article discusses the experience of one such engineer.

References

  1. COSTART Project Artists-in-Residence (2018) Loughborough University, England: http://research.it.uts.edu.au/creative/COSTART/overview.html. Accessed 20 Jan 2018
  2. Garton D (2001) Design and implementation of a software system to aid Esther Rolinson in designing the brighton dome sculpture. Department of Computer Science, Loughborough University, Final Year Undergraduate ProjectGoogle Scholar
  3. Quantrill M (2000) On the creative use of new technology by artists, creativity and cognition research studios, Department of Computer Science, Loughborough UniversityGoogle Scholar
  4. Rolinson E (2002) Shifting spaces, Chapter 28, in first edition of this bookCrossRefGoogle Scholar

Copyright information

© Springer-Verlag London Ltd., part of Springer Nature 2018

Authors and Affiliations

  • Colin Machin
    • 1
  1. 1.SydneyAustralia

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