Skip to main content
  • 592 Accesses

Abstract

An acoustic VR system provides a three-dimensional acoustical sensation of an existing sound field (as at concert halls, stadiums, or disaster sites) and/or an imaginary sound field (as in movies or video games), independent of time and space. This chapter introduces the system configuration and the applications of acoustic VR systems.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 169.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  • Chisaki Y, Kawano S, Nagata K, Matsuo K, Nakashima H, Usagawa T (2008) Azimuthal and elevation localization of two sound sources using interaural phase and level differences Acoust. Sci Tech 29:139–148

    Google Scholar 

  • Iida K (2010) Model for estimating elevation of sound source in the median plane from ear—input signals. Acoust Sci Tech 31:191–194

    Article  Google Scholar 

  • Nakashima H, Chisaki Y, Usagawa T, Ebata M (2003) Frequency domain binaural model based on interaural phase and level differences. Acoust Sci Tech 24:172–178

    Article  Google Scholar 

  • Wightman FL, Kistler DJ (1999) Resolution of front-back ambiguity in spatial hearing by listener and source movement. J Acoust Soc Am 105:2841–2853

    Article  CAS  Google Scholar 

  • Yairi S, Iwaya Y, Suzuki Y (2005) Relationship betweenhead movement and total systemdelay of virtual auditory display system. IEICE Technical Report EA:2005–2038. in Japanese

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2019 Springer Nature Singapore Pte Ltd.

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Iida, K. (2019). Acoustic VR System. In: Head-Related Transfer Function and Acoustic Virtual Reality. Springer, Singapore. https://doi.org/10.1007/978-981-13-9745-5_13

Download citation

Publish with us

Policies and ethics