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Defence and Disruptive Technologies

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Disruptive Technologies for the Militaries and Security

Part of the book series: Smart Innovation, Systems and Technologies ((SIST,volume 132))

Abstract

For many centuries, organized warfare, as it is understood today, was an unfamiliar idea for mankind (for a detailed historical account of warfare, please refer Sabin et al. [1]). During the Stone Age, when wars (or fights/skirmishes) were fought for food, resources or survival, the methodology was very different from the kind of warfare humans engage in today. Large-scale armies and structuring differences aside, even the most basic tools used to attack an adversary or defend self were simplistic and crafted from easily available resources. Since the pre-war period (commonly understood as the period before the Second World War), documentation of wars has become increasingly accessible. The available evidence leads us to infer that technologies did impact warfighting in those periods. From both pre- and post-war history, it has emerged that technology has been an intricate part of defence strategies for many decades and played an important role in shaping military doctrines and rules of warfare. More importantly, technology appears to have been at the centre of deciding outcomes of war, often shaping the course of history through its presence or absence.

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Notes

  1. 1.

    For a detailed historical account of warfare, please refer [1].

  2. 2.

    The first major-scale use of balloons in the military occurred during the American Civil War with the Union Army Balloon Corps established and organized by Prof. Thaddeus S. C. Lowe in the summer of 1861.

  3. 3.

    The word ‘disruptive’ connotes an interruption or upset to the orderly progression of an event, process or activity. ‘Disruptive’ can also imply confusion or disorder or a drastic alteration in structure. In short, it entails a discontinuity.

  4. 4.

    The word ‘disruptive’ connotes an interruption or upset to the orderly progression of an event, process or activity. “Disruptive” can also imply confusion or disorder, or a drastic alteration in structure. In short, it entails a discontinuity.

  5. 5.

    For example, Eastman Kodak, the dominant company in the photography industry for a century lost its relevance with the emergence of digital imaging technology and smartphones.

  6. 6.

    CNAS game changers.

  7. 7.

    Assessing socially disruptive technological change: 211.

  8. 8.

    ADA524679.

  9. 9.

    Committee on forecasting: 11.

  10. 10.

    CNAS game changers: 11.

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Lele, A. (2019). Defence and Disruptive Technologies. In: Disruptive Technologies for the Militaries and Security. Smart Innovation, Systems and Technologies, vol 132. Springer, Singapore. https://doi.org/10.1007/978-981-13-3384-2_2

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  • DOI: https://doi.org/10.1007/978-981-13-3384-2_2

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