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Part of the book series: Vieweg Advanced Studies in Computer Science ((VASCS))

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Abstract

In this chapter we introduce the basic principles of software development with a special emphasis on pattern recognition programs and object—oriented programming. Basic concepts of documentation and program design are also explained.

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References

  1. Collected from the world wide web, from lecture notes, and from personal experience.

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  2. Some of this information can be added automatically, e.g. by res (A.4, Sect. 3.8, Exercise 3.d).

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  3. We once got a program, properly commented and documented, doing its job perfectly — but the variable names were all in a foreign language…

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  4. For C and C++ two styles for indentation are common. Most Unix systems provide the program cb which is a C—beautifier. Therefore it makes little sense to invent your own style! See the manual of this program for the description of the styles.

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  5. Available from most TEX—archives.

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  6. n Unix there are tools which can be used to find the part of the program where most of the computation time is spent.

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  7. Programmier-Umgebung für die Muster–Analyse — in English: a programming environment for pattern analysis

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© 1997 Springer Fachmedien Wiesbaden

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Paulus, D.W.R., Hornegger, J. (1997). Software Development. In: Pattern Recognition of Images and Speech in C++. Vieweg Advanced Studies in Computer Science. Vieweg+Teubner Verlag, Wiesbaden. https://doi.org/10.1007/978-3-663-13991-1_3

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  • DOI: https://doi.org/10.1007/978-3-663-13991-1_3

  • Publisher Name: Vieweg+Teubner Verlag, Wiesbaden

  • Print ISBN: 978-3-528-05558-5

  • Online ISBN: 978-3-663-13991-1

  • eBook Packages: Springer Book Archive

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