Abstract
Current product and production development tends to become more complex where principal design decisions are made in very early development phases when product data only exist in virtual formats. To support this virtual product realisation process there exist a number of tools and technologies. Considering ergonomics and human factors in an increasingly complex process with often complex tools requires competent people able to handle multidisciplinary development challenges in a proactive manner. To answer the need for educational programs to cover these issues the School of Engineering Science at University of Skövde has developed a new master (second cycle) program Virtual Ergonomics and Design. The aim with the program is to give students and future product and production developers, necessary knowledge and skills to effectively use virtual tools for analysis, development, and verification of ergonomics and integrate ergonomics and user aspects into the product realisation process. This is achieved through a number of courses that partly forms a core within the subject Virtual product realisation but also provides in-depth knowledge in ergonomics. Students will in a possible future role as design or production engineers have a great influence on ergonomics in manufacturing departments but also better perception of ergonomics, higher motivation and knowledge of support tools and methods for ergonomics integration.
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Brolin, A., Brolin, E., Högberg, D. (2019). Second Cycle Education Program in Virtual Ergonomics and Design. In: Bagnara, S., Tartaglia, R., Albolino, S., Alexander, T., Fujita, Y. (eds) Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018). IEA 2018. Advances in Intelligent Systems and Computing, vol 824. Springer, Cham. https://doi.org/10.1007/978-3-319-96071-5_108
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DOI: https://doi.org/10.1007/978-3-319-96071-5_108
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