Abstract
Video training is a useful way for older adults to learn to use smartphone applications, but the instructional design of adapting age-related changes is necessary to improve learning effectiveness. This study investigates the influence of visual cues and tapping methods on older adults’ intention to use, ease of learning, satisfaction, and task completion time when learning how to use smartphone applications through instructional videos. Twenty-four older adults learned smartphone applications using two tapping methods (the tapping with/without validation method) on three types of instructional videos with different visual cues (red rectangle, cartoon finger, and real finger). The results indicated that use of a cartoon finger contributed to higher intention to use, higher ease of learning, higher satisfaction, and shorter task completion time compared with use of a red rectangle or a real finger. Moreover, older adults preferred the tapping with validation method rather than that without validation method. These findings will be a useful reference for designers of instructional videos and developers of smartphones.
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Acknowledgments
This work was supported by funding from the National Natural Science Foundation of China (Grants nos. 71661167006) and Chongqing Municipal Natural Science Foundation (cstc2016jcyjA0406).
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Appendix
Appendix
Intension to use (Davis, 1986):
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1.
I intend to use this learning way in the future.
Ease of learning (Renaud & Van Biljon, 2008):
In this way of learning,
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2.
It is easy to learn smart phone applications.
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3.
I want to learn how to use smart phone applications.
Satisfaction (Lewis, 1995):
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4.
Overall, I am satisfied with the ease of learning smartphone applications through this way of learning.
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5.
Overall, I am satisfied with the amount of time it took to learn smart phone applications through this way of learning.
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6.
Overall, I am satisfied with the support information available when learning smart phone applications.
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Liu, F., Zhou, J. (2019). How to Help Older Adults Learn Smartphone Applications? A Case Study of Instructional Design for Video Training. In: Bagnara, S., Tartaglia, R., Albolino, S., Alexander, T., Fujita, Y. (eds) Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018). IEA 2018. Advances in Intelligent Systems and Computing, vol 826. Springer, Cham. https://doi.org/10.1007/978-3-319-96065-4_16
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