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Sketch: Using Play to Facilitate Faculty–Student Partnership—How Can You Co-design a Module?

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Abstract

This sketch describes a how play can be used to facilitate academic faculty-student partnership. In the case we outline, we addressed partnership for module design. We ran a workshop in which participants were challenged to design (a module as) a board game. Using play de-naturalised power relations and academic knowledge and served to create a more even playing-field in which different perspectives and understandings could be valued and engaged.

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References

  • Bovill, C., Cook-Sather, A., Felten, P., Millard, L., & Moore-Cherry, N. (2016). Addressing Potential Challenges in Co-creating Learning and Teaching: Overcoming Resistance, Navigating Institutional Norms and Ensuring Inclusivity in Student–Staff Partnerships. Higher Education,71(2), 195–208.

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Correspondence to Sarah Dyer .

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Dyer, S., Lubicz-Nawrocka, T. (2019). Sketch: Using Play to Facilitate Faculty–Student Partnership—How Can You Co-design a Module?. In: James, A., Nerantzi, C. (eds) The Power of Play in Higher Education. Palgrave Macmillan, Cham. https://doi.org/10.1007/978-3-319-95780-7_39

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  • DOI: https://doi.org/10.1007/978-3-319-95780-7_39

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  • Publisher Name: Palgrave Macmillan, Cham

  • Print ISBN: 978-3-319-95779-1

  • Online ISBN: 978-3-319-95780-7

  • eBook Packages: EducationEducation (R0)

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