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Virtual Reality as a Tool for the Cascade Control Learning

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Augmented Reality, Virtual Reality, and Computer Graphics (AVR 2018)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 10850))

Abstract

This work presents the development of an interactive didactic system for the learning of the cascade control technique of industrial processes, which uses an immersive virtual environment for the emulation of a plant behavior which can be monitored and controlled through an HMI (Human-Machine Interface). The virtual environment has been created through Computer Aided Design software and a graphic engine and, in addition, peripheral devices are used to achieve the immersion and interaction with the environment. Finally, the experimental results that validate the system when it is tested with a real or simulated process are presented.

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Correspondence to Edwin Pruna .

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Pruna, E., Rosero, M., Pogo, R., Escobar, I., Acosta, J. (2018). Virtual Reality as a Tool for the Cascade Control Learning. In: De Paolis, L., Bourdot, P. (eds) Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2018. Lecture Notes in Computer Science(), vol 10850. Springer, Cham. https://doi.org/10.1007/978-3-319-95270-3_20

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  • DOI: https://doi.org/10.1007/978-3-319-95270-3_20

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-95269-7

  • Online ISBN: 978-3-319-95270-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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